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dc.contributor.authorZhu, Junjie
dc.contributor.otherQueen's University (Kingston, Ont.). Theses (Queen's University (Kingston, Ont.))en
dc.date2013-07-26 12:41:21.395en
dc.date2013-07-27 18:49:44.051en
dc.date.accessioned2013-07-29T19:13:19Z
dc.date.available2013-07-29T19:13:19Z
dc.date.issued2013-07-29
dc.identifier.urihttp://hdl.handle.net/1974/8131
dc.descriptionThesis (Master, Computing) -- Queen's University, 2013-07-27 18:49:44.051en
dc.description.abstractTriangle meshes have been widely used in many fields such as digital archives, computer-assisted design and in the game industry. The topic we are particularly interested is triangle mesh compression for fossil models. This thesis explores the research area of triangle mesh compression and implements a good compressor for our data set. The compressor is mainly based on a previously proposed algorithm, Edgebreaker, with modifications and improvements. The details of the implementation and our improvements are described in detail in this thesis.en_US
dc.languageenen
dc.language.isoenen_US
dc.relation.ispartofseriesCanadian thesesen
dc.rightsThis publication is made available by the authority of the copyright owner solely for the purpose of private study and research and may not be copied or reproduced except as permitted by the copyright laws without written authority from the copyright owner.en
dc.subjectLosslessen_US
dc.subjectCompressionen_US
dc.subjectMeshen_US
dc.titleLossless Triangle Mesh Compressionen_US
dc.typethesisen_US
dc.description.degreeMasteren
dc.contributor.supervisorRappaport, Daviden
dc.contributor.departmentComputingen


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