Combining Auxiliary Finger Input With Thumb Touch for Single-Handed Mobile Device Interfaces

dc.contributor.authorHanewich-Hollatz, Andreasen
dc.contributor.departmentComputingen
dc.contributor.supervisorVertegaal, Roelen
dc.date2015-10-03 13:17:59.833
dc.date2015-10-05 11:17:01.746
dc.date.accessioned2015-10-06T21:22:39Z
dc.date.available2015-10-06T21:22:39Z
dc.date.issued2015-10-06
dc.degree.grantorQueen's University at Kingstonen
dc.descriptionThesis (Master, Computing) -- Queen's University, 2015-10-05 11:17:01.746en
dc.description.abstractThis thesis reports on the use of auxiliary finger input to complement touch-only interactions on mobile devices. While a majority of touchscreen based mobile devices support multi-touch input, mobile device interactions in one-handed usage scenarios are usually limited to a single point of contact with the screen. In most cases, the thumb is the preferred source of touch input. Selecting user interface elements, such as buttons and sliders, requires frequent movement of the thumb, occludes a display, and, to reach targets, demands frequent adjustments of grip. To tackle these usability problems of single-handed usage scenarios, we explored the use of the auxiliary fingers — that is, the fingers that grip, support, and make contact with a mobile device — as additional input channels. Sensing input from the auxiliary fingers might lead to significantly less thumb movement, with target selection and other interactions distributed across all five digits. We built a series of mobile device prototypes that sense isometric pressure at different areas on their surfaces. To evaluate the performance of this interaction paradigm, we measured task completion times and error rates for common mobile tasks, including document formatting, application switching, and map navigation, and validated that the use of additional fingers for input led to performance gains. We follow-up with a study to measure each finger’s ability to apply pressure on the side of the device and measured the effect of this pressure on the thumb's range of motion around the screen. Finally, we provide software and hardware design recommendations based on these studies.en
dc.description.degreeM.Sc.en
dc.identifier.urihttp://hdl.handle.net/1974/13778
dc.language.isoengen
dc.relation.ispartofseriesCanadian thesesen
dc.rightsQueen's University's Thesis/Dissertation Non-Exclusive License for Deposit to QSpace and Library and Archives Canadaen
dc.rightsProQuest PhD and Master's Theses International Dissemination Agreementen
dc.rightsIntellectual Property Guidelines at Queen's Universityen
dc.rightsCopying and Preserving Your Thesisen
dc.rightsThis publication is made available by the authority of the copyright owner solely for the purpose of private study and research and may not be copied or reproduced except as permitted by the copyright laws without written authority from the copyright owner.en
dc.rightsThis publication is made available by the authority of the copyright owner solely for the purpose of private study and research and may not be copied or reproduced except as permitted by the copyright laws without written authority from the copyright owner.en
dc.subjectMobile Device Designen
dc.subjectHuman Computer Interactionen
dc.titleCombining Auxiliary Finger Input With Thumb Touch for Single-Handed Mobile Device Interfacesen
dc.typethesisen
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